Post by Admin on Jun 3, 2019 18:59:04 GMT
Mages ‘awaken’ to the ways of magic. It is unclear whether this is mostly accidental or as a result of a person's nature or understanding.
The process of awakening can be slow or fast, but there are two major ways in which the event may manifest: the Mystery Play and the Astral Journey. In both sorts of ‘awakenings’, the mage-to-be goes on a journey that culminates with them arriving at or in their respective Tower and inscribing their name upon it.
The Mystery Play is a waking dream, where the magical symbolism of their awakening is overlaid on top of the ‘real’ world. Other people, places and real world events mesh together until the Mage arrives at a skyscraper, a phone booth, a grove or some other place that represents their Tower and somehow write their name in both the physical and astral setting, such as a hotel ledger or a statue's plaque.
Astral Journeys, which occur when the potential mage dreams, are common to those who deny or resist the ‘awakening’. Astral Journeys feature strange settings, objects and people, in a full sensory experience.
Mages are called to a given Path, and may join an Order that has similar goals. Additionally, a Mage may join a Legacy in the pursuit of perfecting their soul.
Paths
Acanthus
A magical path whose ruling Arcana are Fate and Time. Mages on this Path are also known as the Witches and the Enchanters on the Path of Thistle, Scions of the Watchtower of the Lunargent Thorn in the Realm of Arcadia, Kingdom of Enchantment and Abode of the Fae and the realm of illusion, enchantment and constant change. Their approach to the Supernal is one of Choice and Consequence.
Name: Acanthus/Acanthos
Plural: Acanthi
Nicknames: Enchanters, Witches, Visionaries
Realm: Arcadia
Favored Attribute: Composure
Ruling Arcana: Fate, Time
Inferior Arcana: Forces
Mastigos
The Mastigos are a magical Path whose ruling Arcana are Mind and Space, their weak Arcanum Matter. They are also known as the Warlocks on the Path of Scourging, Scions of the Watchtower of the Iron Gauntlet in the Realm of Pandemonium, Kingdom of Nightmares and Abode of Demons. Their theme is Triumph Over Adversity and their mood is Antagonism. They approach the Supernal through Transgression and Confrontation.
Name: Mastigos
Plural: Mastigoi
Nicknames: Warlocks, Psychonauts, Watchers
Realm: Pandaemonium
Favored Attribute: Resolve
Ruling Arcana: Mind, Space
Inferior Arcana: Matter
Moros
The Moros are a magical path whose ruling Arcana are Death and Matter. They are also known as the Necromancers on the Path of Doom, Scions of the Watchtower of the Lead Coin in the Realm of Stygia, Kingdom of Crypts and Abode of Shades. Their theme is Death, their mood Respect and Contemplation. They approach the Supernal through Permanence and Transition.
Name: Moros
Plural: Moroi
Nicknames: Alchemists, Necromancers, Executors
Realm: Stygia
Favored Attribute: Composure
Ruling Arcana: Death, Matter
Inferior Arcana: Spirit
Obrimos
The Obrimos are a magical path whose ruling Arcana are Forces and Prime. They are also known as the Theurgists on the Path of the Mighty, Scions of the Watchtower of the Golden Key in the Realm of the Aether, Kingdom of the Celestial Spheres and Abode of Angels. Their theme and their mood is Hope. The Obrimos specialise in the Arcana of Forces and Prime, and suffer penalties when studying the Arcanum of Death. They approach the Supernal through Power and Command.
Name: Obrimos
Plural: Obrimoi
Nicknames: Theurgists, Thaumaturgists, Templars
Realm: Aether
Favored Attribute: Resolve
Ruling Arcana: Forces, Prime
Inferior Arcana: Death
Thyrsus
The Thyrsus are a magical path whose ruling Arcana are Life and Spirit, and suffer penalties when trying to learn the Arcanum of Mind. They are also known as the Shamans on the Path of Ecstasy, Scions of the Watchtower of the Singing Stone in the Realm of the Primal Wild, Kingdom of Totems and Abode of Beasts. Their theme is Instinct and their mood is Passion. They approach the Supernal through Boundaries and Intercession.
Name: Thyrsus / Thyrsos
Plural: Thyrsi
Nicknames: Shamans, Ecstatics, Stewards
Realm: Primal Wilds
Favored Attribute: Composure
Ruling Arcana: Life, Spirit
Inferior Arcana: Mind
The process of awakening can be slow or fast, but there are two major ways in which the event may manifest: the Mystery Play and the Astral Journey. In both sorts of ‘awakenings’, the mage-to-be goes on a journey that culminates with them arriving at or in their respective Tower and inscribing their name upon it.
The Mystery Play is a waking dream, where the magical symbolism of their awakening is overlaid on top of the ‘real’ world. Other people, places and real world events mesh together until the Mage arrives at a skyscraper, a phone booth, a grove or some other place that represents their Tower and somehow write their name in both the physical and astral setting, such as a hotel ledger or a statue's plaque.
Astral Journeys, which occur when the potential mage dreams, are common to those who deny or resist the ‘awakening’. Astral Journeys feature strange settings, objects and people, in a full sensory experience.
Mages are called to a given Path, and may join an Order that has similar goals. Additionally, a Mage may join a Legacy in the pursuit of perfecting their soul.
Paths
Acanthus
A magical path whose ruling Arcana are Fate and Time. Mages on this Path are also known as the Witches and the Enchanters on the Path of Thistle, Scions of the Watchtower of the Lunargent Thorn in the Realm of Arcadia, Kingdom of Enchantment and Abode of the Fae and the realm of illusion, enchantment and constant change. Their approach to the Supernal is one of Choice and Consequence.
Name: Acanthus/Acanthos
Plural: Acanthi
Nicknames: Enchanters, Witches, Visionaries
Realm: Arcadia
Favored Attribute: Composure
Ruling Arcana: Fate, Time
Inferior Arcana: Forces
Mastigos
The Mastigos are a magical Path whose ruling Arcana are Mind and Space, their weak Arcanum Matter. They are also known as the Warlocks on the Path of Scourging, Scions of the Watchtower of the Iron Gauntlet in the Realm of Pandemonium, Kingdom of Nightmares and Abode of Demons. Their theme is Triumph Over Adversity and their mood is Antagonism. They approach the Supernal through Transgression and Confrontation.
Name: Mastigos
Plural: Mastigoi
Nicknames: Warlocks, Psychonauts, Watchers
Realm: Pandaemonium
Favored Attribute: Resolve
Ruling Arcana: Mind, Space
Inferior Arcana: Matter
Moros
The Moros are a magical path whose ruling Arcana are Death and Matter. They are also known as the Necromancers on the Path of Doom, Scions of the Watchtower of the Lead Coin in the Realm of Stygia, Kingdom of Crypts and Abode of Shades. Their theme is Death, their mood Respect and Contemplation. They approach the Supernal through Permanence and Transition.
Name: Moros
Plural: Moroi
Nicknames: Alchemists, Necromancers, Executors
Realm: Stygia
Favored Attribute: Composure
Ruling Arcana: Death, Matter
Inferior Arcana: Spirit
Obrimos
The Obrimos are a magical path whose ruling Arcana are Forces and Prime. They are also known as the Theurgists on the Path of the Mighty, Scions of the Watchtower of the Golden Key in the Realm of the Aether, Kingdom of the Celestial Spheres and Abode of Angels. Their theme and their mood is Hope. The Obrimos specialise in the Arcana of Forces and Prime, and suffer penalties when studying the Arcanum of Death. They approach the Supernal through Power and Command.
Name: Obrimos
Plural: Obrimoi
Nicknames: Theurgists, Thaumaturgists, Templars
Realm: Aether
Favored Attribute: Resolve
Ruling Arcana: Forces, Prime
Inferior Arcana: Death
Thyrsus
The Thyrsus are a magical path whose ruling Arcana are Life and Spirit, and suffer penalties when trying to learn the Arcanum of Mind. They are also known as the Shamans on the Path of Ecstasy, Scions of the Watchtower of the Singing Stone in the Realm of the Primal Wild, Kingdom of Totems and Abode of Beasts. Their theme is Instinct and their mood is Passion. They approach the Supernal through Boundaries and Intercession.
Name: Thyrsus / Thyrsos
Plural: Thyrsi
Nicknames: Shamans, Ecstatics, Stewards
Realm: Primal Wilds
Favored Attribute: Composure
Ruling Arcana: Life, Spirit
Inferior Arcana: Mind